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Hoang Nguyen

3D Character Modeller

3D Shader Technical Artist

HoangNM_Avatar.jpg

Fullname

Hoang. Nguyen Minh

Phone:

(+84) 32 999 1469

Email:

nguyenminhhoang240493@gmail.com

Address:

Hanoi, Vietnam

Degree:

Bachelor of Graphic Design -

Vietnamese National University of Art Education

Experiences in Game Industry

since 2013

Social Network:

Minh Hoang Nguyen | Facebook

(6) Hoang (Henry) Nguyen | LinkedIn

Skill

  • 3D Modeling

    • Character highpoly and lowpoly (PS4, Switch, PSP, mobile game)

    • Environment modeling (PS4, mobile game)

    • Hardsurface (mobile game)

  • Technical Art

    • Unity Lighting/Shading for 3D Modelling

    • GLSL/HLSL shading (just junior)

    • Math for Graphic

    • Sub skill: C# OOP coding in Unity, Python for Maya plug-in dev 

  • 2D Digital Painting

    • Concept for 3D

    • Mobile game UI

  • Software​

    • Maya, Zbrush, Photoshop, Subtance3D Painter, 3D Coat, Maverlous, Unity

Work Experience

  • Sep 2022 - Now

    • Company: Freelance

    • Position: 3D Model and Technical Art

    • Sub Job : 3D lecturer : FPT Education, VTC Academy, Green Academy

    • Project:

      • "E-Cosmo" - Mobile : Envi artist and Unity tech-art.

      • "Valorium" - Mobile : Project Manager, Scene model and Technical Artist

      • "Nekoverse" - Nft game: 2D lead, Environment lead, Unity shading dev

      • "Shibafriend" - Nft game: 3D modelling, UI, Unity tech-art

  • Sep 2021 - Nov 2022

  • June 2018 - June 2020

    • Company: Cubic Egg 

    • Position: 3D Artist

    • Project:

      • Last Idea - Mobile (outsource for Square Enix): modeling.

      • SpelunkerZ - PS4 (outsource for Square Enix): modeling, Unity lighting set up.

  • Oct 2017 - June 2018

  • 2013 - 2017

    • 2D intern Mobile game artist (partime) in small Mobile studios : 

      • LungeMine Studio

      • Gamemost Jsc

      • MinhChau Corp

      • VC Corp

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